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Turbo Golf Racing first update adds new courses & an ice cream truck

Timed perfectly for the latest heatwave in the UK, an update has arrived for Turbo Golf Racing that adds an ice cream truck… and some free new courses, new cosmetics and more.

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Turbo Golf Racing is a game that asks “What if Rocket League was a golf game?” and it’s already off to a great start in figuring that out. The game launched into Steam Early Access, Xbox Game Preview and came to Game Pass on Xbox and PC last week, but Hugecalf Studios clearly had some things up their sleeves for a quickfire content update just a week later!

Here’s everything that’s new and bugs fixed in the update:

New content

  • Six New Levels: Rocket Ramp; The Snake; Bunker Balls; Dual Route Dash; Neon Raceway; A Walk in the Woods
    These levels are automatically added to the online playlist, and can be unlocked for Time Trials by achieving set star totals in the Solo mode
  • New Car: Whippy the Ice Cream Truck
    Available in the in-game store right now
  • New Active Power Core: Stomp – Stomps your car into the ground, sending your ball flying with great force
    Unlocked by clocking up 300 seconds of gliding in the online mode
  • New Passive Power Core: Rough Rider – Car ignores the effects of long grass
    Unlocked by clocking up 300 seconds of driving through rough in the online mode
  • New cosmetics
  • New emojis: Poop and Yawn emojis now replaced by Fire and Luck

Bug fixes

  • [Windows Store] Fixed an issue where players would get stuck on the “Logging you in with the Xbox network…” on the login screen
  • Provided a work around for players who experience “Waiting for QoS results” when searching for a match. Players who experience this should manually select their region from the settings menu.
  • Fixed an issue where the game could cut to a black screen after the match ends
  • Level Fix: Spots And Shots – the players’ ball could get stuck in the hole
  • Fixed various level exploits that would allow skipping of levels in unintended ways (thanks to the “TGR cool stuff” Discord members for helping us find them!)

Additionally, Hugecalf has shared a rough roadmap outline for players so they know what to expect as they navigate the next year or so of Early Access.

In general, updates will look to add more levels, cosmetics and new Power Cores, but there are also some more targeted features and improvements along the way.

Turbo Golf Racing Roadmap

COMING SOON
Hugecalf Studios is actively working on these features. They should be landing in the next few months:

  • Early Access Season 2
  • New Biome
  • Cross-Platform Parties
  • Global Leaderboards
  • Private Lobbies
  • Improved Quest system and rewards

ON THE HORIZON
Hugecalf Studios will look to develop these features before exiting Early Access / Game Preview:

  • Early Access Season 3
  • Improved missiles and new pick-ups
  • Ranked Mode
  • New Game Modes (Duos?)
  • Platform Achievements
  • In-game Stats
  • And lots, lots more…

I had plenty of good things to say about Turbo Golf Racing for its Game Preview release last week, writing that “Personally, I’d hope for more variety in the biomes you’re playing through and some more wrinkles to be added alongside the main game mode, but Turbo Golf Racing already has the fundamentals down to a tee.”

Source: press release

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