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Forspoken’s PC system requirements are still weird, so let’s fix them

Thanks to the joys of late code delivery, a few of us are just now getting to grips with the talkative Squeenix ARPG Forspoken. While Alice Bee hammers her review together, I’ve been on my usual hardware bullshit, mainly investigating the particular system requirements that were released last week.

These aren’t just an odd collection of specs because of the sheer weight and breadth of their demands; they also overtly target resolutions and framerates that hardly anyone is going to be engaging with. Who on desktop plays at 1280×720? Fewer than 0.3% of Steam users, apparently. And personally, if I’ve spent the cash on a 1440p gaming monitor, I probably wouldn’t be satisfied to watch it display my games at just 30fps. I’ve therefore been finding out what PC hardware Forspoken actually needs to run both smoothly and at more realistic resolutions. Maybe then we can update those system requirements to create some very-much-unofficial, but hopefully more useful, spec guidelines.

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